Fugitive

The cunning fugitive moves between hideouts to catch a plane. Can the agent track down the fugitive before they escape, or being outmaneuvered?

Game Setup

Card Ranking

♦️10-K < ♣️A-K < ♥️A-K < ♠️A-K < 🃏

The fugitive must play a higher card than previous one, but no more than 3 ranks higher (i.e., runs at most 3 steps at a time). In order to win, the fugitive must place down the Joker.

Gameplay

The first round

The later rounds

Players take turns, starting by drawing 1 card from any pile:

Sprint Move

The fugitive may discard one or more cards to move extra distance:

Guessing Hideouts

The agent guess whether a specific card is among the face-down hideouts. If correct, the fugitive reveal the card along with any discarded cards below. The agent may guess multiple cards at once, but must hit all to count as correct.

Winning